Mario Kart: Double Dash!!

Mario Kart: Double Dash, stylized as Mario Kart: Double Dash!!, is a racing game developed by Nintendo Entertainment Analysis & Development and published by Nintendo for the GameCube (GCN) in 2003. The game is the fourth installment in the Mario Kart series and the third for home consoles after Mario Kart 64. It was preceded by Mario Kart: Super Circuit from 2001 and was followed by the handheld game Mario Kart DS, which was released for the Nintendo DS in 2005.

Similar to previous titles, Double Dash challenges Mario series player characters to race against each other on Mario-themed tracks. The game introduced a number of new gameplay features, such as supporting co-op gameplay with two riders per kart. One player drives the kart, and the other uses items. It is the first game in the series to use 3D polygon graphics for the racers, as opposed to sprites. Players can switch at any time. Double Dash is the only game in the Mario Kart series to allow cooperative gameplay so far. Double Dash supports LAN play using the Nintendo GameCube Broadband Adapter, allowing up to 16 players to compete simultaneously. There are 20 characters to select from in total, each of which with a special item, and with eleven characters being new to the series.

Double Dash received positive reviews by critics; it attained an aggregated score of 87 out of 100 on Metacritic. Reviewers praised the graphics, new gameplay features, character and item rosters, arcade aesthetic and track design, but elements of the voice acting were poorly received. It was commercially successful, with more than 3.8 million copies sold in the United States, and more than 802,000 copies sold in Japan. It is currently the second best-selling GameCube game of all-time, selling around 7 million copies worldwide, only behind Super Smash Bros. Melee.

Gameplay
Double Dash is a kart racing video game in which the player races in a kart against other teams in different courses. The game screen indicates the current standings in a race, the current speed of the player's kart and incoming weapons. Like in the previous installments, players can pick up item boxes to receive a randomly selected item and use it to impede the opposition and gain the advantage. Some items, such as shells and bananas, allow the player to hit others to slow them down, while other items, such as the star power-up, render them temporarily invincible to attacks. This is the only game in the series in which instead of one character per kart, there are two: one to drive, and one to use items; and is also the first in the series where players drop their items when hit by a weapon. The powerslide technique, an action that allows the player to drift around turns, has been improved; players can tilt the control stick while drifting to make sparks appear around their kart. If tilted enough, the sparks turn blue, and the player gains a speed boost known as a "mini-turbo". The rocket start, an action that allows the player to gain a speed boost when a race begins is also improved as the Double Dash, which can only be done as a team.

Characters

 * Mario
 * Luigi
 * Peach
 * Daisy
 * Yoshi
 * Birdo
 * Baby Mario
 * Baby Luigi
 * Toad
 * Toadette
 * Koopa
 * Paratroopa
 * Bowser
 * Bowser Jr.
 * Donkey Kong
 * Diddy Kong
 * Wario
 * Waluigi
 * Petey Piranha
 * King Boo

Tracks

 * Luigi Circuit
 * Peach Beach
 * Baby Park
 * Dry Dry Desert
 * Mushroom Bridge
 * Mario Circuit
 * Daisy Cruiser
 * Waluigi Stadium
 * Sherbet Land
 * Mushroom City
 * Yoshi Circuit
 * DK Mountain
 * Wario Colosseum
 * Dino Dino Jungle
 * Bowser's Castle
 * Rainbow Road

Battle

 * Cookie Land
 * Nintendo GameCube
 * Block City
 * Pipe Plaza
 * Luigi's Mansion
 * Tilt-a-Kart